

Fixed a bug where the „Critical Strikes with Daggers have a 40% chance to Poison the Enemy“ passive skill was not properly converted to work with Bows when using the Lioneye’s Fall unique jewel.Fixed a bug where the Light of Lunaris unique shield and the Duskdawn unique staff were adding more Critical Strike Multiplier than they should have.This is to account for the life increases that Rare monsters received in 3.7.0. Abyss Monsters that consume Spirit Charges now heal for half as much health per charge consumed.Fixed a bug where a single Shockwave Support gem benefitted from all support gems linked to all other Shockwave Support gems, regardless of where those gems were socketed.Fixed a bug where Minion support gems were not gaining levels when socketed into an item that granted +X to Level to Socketed Minion Gems.Fixed a bug where Righteous Fire did not split its self-damage between life and mana correctly when using Mind Over Matter.Fixed a bug where Area Damage modifiers did not apply to Perforate.Fixed a bug where Static Strike supported by Ancestral Call would only generate a single buff, regardless of how many monsters it hit.Fixed a bug where Sweep would not deal damage on repeated swings, such as when using Multistrike.Fixed a bug where projectiles from Molten Strike and Lightning Strike, when supported by Multistrike Support, were not gaining extra damage on repeated hits.Fixed a bug where Scourge Arrow gained stages much faster than intended.Fixed a bug where Physical channelling skills were not gaining the damage bonus granted by the Infused Channelling Support’s Infusion buff.Fixed a bug where Cyclone and Bladestorm could not gain more than one charge (such as via Power Charge on Crit Support) while channelling or per use respectively.


Introduced Neversink console specific loot filters.Unbinding this key should temporarily resolve the issue. Having a skill bound to ‚A‘ is causing bugged interactions with loot, directly related to this bugged stuck behaviour.
